There are several free programs that can support you child's learning with Computing during their time at home.
Please take a look at this list:
1. Scratch Jr
Suitable for KS1 pupils, Scratch Jr allows pupils to build a very simple games by using a block style programme language.
With this program, children can build 3D games using a block style programming, similar to that of Scratch Jr. Most suitable for lower KS2 children, this game can be used with an Xbox controller!
3. Code Studio
To get children up to speed with programming and games we recommend the site Code Studio (again free) that allows pupils to explore and program games like Star Wars, Minecraft, Plants V Zombies, Angry Birds and Frozen! This website allows you to set up classess and track their progress. It’s quite hard to get the pupils off this site they have been shown it!
Scratch is a very powerful tool that allows you to make sophisticated games and allows a variety of control methods including video. Again a block system of programming is used and pupils have made some really great games.
5. Construct 2
Finally for extending you more able and talented pupils and to take them beyond Scratch we would recomend Construct 2. This is an industry standard 2D games construction tools and allows pupils to make a large variety of game genres including platformers, falppy bird and Angry Birds. It has a slightly steeper learning curve but will push and engage your more able pupils.
“Computing is not about computers any more. It is
Computing plays a vital role in the children’s lives and in society today. Computers are valuable tools, which may be used to further enhance the curriculum already in place within the school. Computers, iPads and tablets act as another resource in the classroom and enables another teaching approach, which teachers can use to stimulate and inform the pupils. Pupils can also plan, create and edit their own work whilst sharing it with a larger audience. This technology is an essential tool for supporting the children’s learning and the skills developed in Computing can be transferred across the curriculum. Although direct reference to British Values is not continuously made, the policy has been written with full awareness of our responsibility and commitment to this purpose.
The aims of Computing are:
- pupils will understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
- pupils will analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
- pupils will evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
- to create responsible, competent, confident and creative users of information and communication technology.
Year 5 have started a Global Blogging Project which can be found at http://sgcpsh.creativeblogs.net please feel free to go to our blog and leave comments on the children's work and help them understand how to stay safe online.
Remember that children should be 13+ for apps like Snapchat, Instagram and websites like Facebook. Please be vigilant of what your children are doing online as we want to keep them safe and happy!